The studio

About Us

A small studio. A precise point of view.

After getting my bachelor's degree in Software Engineering and working in the public sector, I found myself wanting an outlet for the creative side of me that had always been there. I've always loved creating, whether it was through art, music, stories, or simply coming up with ideas and finding ways to bring them to life. With the tools and technology available to creators today, I finally had the opportunity to bring that passion into something I've always enjoyed: making games.

Fhusster is a one-person independent game studio based in Ottawa, Canada. I create arcade games built around timing, precision, quick thinking, and the satisfaction of getting better. Games that are simple to pick up, but challenging enough to keep your brain sharp.

I'm a perfectionist when it comes to the details. How a control responds. How a sound lands. How a challenge builds. How an animation feels. How a single input can make the difference between success and failure. I care about those little things because they're what turn a simple idea into something that feels right.

Fhusster is self-funded and self-published, which means I get to take my time with those details and create with intention. I have several ideas I want to bring to life, and I'm passionate about making each one feel as polished and pristine as I can.

Every game starts with an idea, but it ends with the player.

See the Games